About me

After playing my first “Ratchet & Clank” game at age 10, I knew I wanted to make games.

More recently, since about age 16 I’ve been interested in and fascinated by computers and technology. This, along with my passion for video games led me to studying computer programming in college (in Australia, ‘college’ follows high school (yr7-10) with yr11-12), followed by an advanced diploma in game programming.

In spare time, I continue to develop my own game engine, level editor software and am working on a 2D game (using own engine, level editor software and C++).

Main programming language(s):
C++, C# (6 years on both)

Game studios who inspire me:
Naughty Dog, Insomniac Games, Guerrilla Games, Quantic Dream, Irrational Games, Gearbox Software, Telltale Games

Favourite games (or series):
Bioshock, Borderlands: The Pre-Sequel, Horizon Zero Dawn, Pokemon (the classic old ones!), Resistance, The Last of Us, The Walking Dead (telltale), Uncharted

 

 

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